Kaedim: 2D to 3D with Artificial Intelligence for Architecture and Design

Kaedim is an AI-powered Architecture and Design platform that converts 2D references (sketches, illustrations, or renders) into editable 3D models in minutes. Although it was born with a focus on art and video games, its proposition provides direct value to architectural visualization, industrial design, and rapid prototyping, accelerating the creation of 3D “blocks” ready for BIM/DCC workflows (Blender, Maya, Unity, Unreal). For SMEs, this means reducing base modeling times, standardizing deliverables, and freeing the team for higher-value creative tasks. In this Kaedim review we evaluate whether it can be considered the best AI tool for architecture and design when the goal is to produce functional 3D assets quickly.

AgentAya Verdict: Kaedim

This tool is perfect when an SME needs to go from 2D to 3D with speed and maintain a pipeline compatible with popular engines and software. The AI accelerates modeling and texturing, offers “engine-ready” exports, and avoids starting from scratch with each asset. Its main limitations for international teams: interface/support only in English, and the need for post-processing by someone with 3D editing skills to polish the results. Our recommendation: a very practical option as a pre-modeling accelerator for small studios and mixed teams (architecture + design), provided they have at least one profile capable of refining meshes/textures before incorporating the asset into the project.

Score Breakdown

CategoryScoreDescription
Features and Functionality4.5 ⭐⭐⭐⭐AI-accelerated 2D→3D, textures, “engine-ready” assets and PBR workflow
Integrations4.0 ⭐⭐⭐⭐Exports to FBX/OBJ/GLB/GLTF/USD and fits with Blender, Maya, Unity, Unreal
Language and Support2.0 ⭐⭐Interface/support in English; basic documentation; no live channel in multiple languages
Ease of Use4.0 ⭐⭐⭐⭐Simple interface; requires subsequent 3D retouching; no programming required
Value for Money3.7 ⭐⭐⭐Clear time savings if there’s volume; advisable to evaluate ROI per project

AgentAya Overall Score: ⭐⭐⭐ 3 / 5

A 3D production accelerator that drastically reduces base modeling times; works best when there’s internal capacity for final refinement.

Ideal for:

  • Solo founders, SMEs and studios with a backlog of 3D assets (furniture, props, facade elements) requiring agility
  • Architectural visualization and industrial design teams needing “good enough” 3D prototypes to iterate quickly with clients
  • Concept artists wanting to convert 2D references into 3D bases without modeling from scratch

Not ideal for:

  • Freelancers or micro-studios with very limited budgets or without time for final model polishing
  • Users requiring support in their native language or complete interface localization
  • Profiles without minimum 3D editing knowledge expecting totally final assets without retouching

Main Features of Kaedim

  • 2D→3D conversion in minutes: generates meshes from 2D references (sketches/renders) to iterate faster with clients.
  • “Engine-ready” assets: output compatible with PBR pipelines and standard 3D engines/software.
  • Compatible formats and textures: exports FBX, OBJ, GLB/GLTF, USD, MTL; PNG/TGA textures.
  • Interoperability with DCC/BIM: fits with Blender, Maya, Unity, Unreal and allows customizations for studios.
  • Asset and progress management: tracking of each model’s status and version.
  • No code for essentials: designed for artists; no need to program to use main functions.

Impact on SMEs: fewer initial modeling hours, faster commercial response, better delivery predictability and margin to focus talent on lighting, advanced materials and visual storytelling.

Kaedim Review from $150/mo
Visit Site

AI Functions

Kaedim leverages AI to accelerate model and texture generation, as well as help with workflow management and production planning. What’s truly “intelligent” is how it starts from your images and creates a usable three-dimensional base that, while requiring retouching, already avoids the repetitive work of “blocking” shapes. Unlike standard software, AI reduces mechanical iterations and lets the team concentrate on aesthetic and technical decisions with greater impact.

Integrations

Kaedim integrates natively with the main 3D creation and video game development tools, including: Unity, Unreal Engine, Blender, Maya, Cinema 4D, NVIDIA Omniverse, Shotgrid and Perforce. The integrations allow automating imports and exports, synchronizing production states and connecting Kaedim with each studio’s internal workflow.

Companies with Enterprise plans can request custom integrations or use no-code connectors to link Kaedim with their internal systems.

Kaedim offers an API and SDK to integrate its 2D-to-3D technology directly into games, applications or production pipelines. It allows sending generation requests, receiving results via webhooks, and enabling user-generated 3D content (UGC) without requiring technical knowledge.

Kaedim Review from $150/mo
Visit Site

Security and Data Compliance

Kaedim complies with the General Data Protection Regulation (GDPR) and maintains active privacy and security policies.

It acts as data controller for personal data and retains it only as long as necessary to provide the service or comply with legal obligations. Current measures include industry-standard encryption and secure access control. Data is stored primarily in the US and may be transferred to other countries under appropriate safeguards. For more information, consult their privacy policies.

Language – Customer Support and Interface

The interface and support are offered in English; there’s no evidence of support in multiple languages or localized live channels. Available documentation is basic and inquiries are processed by form. For international SME teams, this implies planning adoption with a bilingual focal point to resolve incidents and coordinate best practices.

AI Language – The Tool Itself

The main workflow is based on visual input (images), so language has less impact on asset generation. The interface is not localized to other languages and there’s no evidence that the AI adapts its operation by language (beyond processing the visual reference). For international teams, the main friction will be operational (interface/support in English), not model performance.

Kaedim Review from $150/mo
Visit Site

Mobile Access

Kaedim is accessible via browser and doesn’t have dedicated mobile apps. Fine editing of meshes and materials is, in fact, a task better performed on desktop for interface and precision reasons. While it’s possible to review content on mobile, the optimal experience remains on large screen with appropriate peripherals.

Support, Onboarding Process, and Account Management

Onboarding is supported by complete tutorials, step-by-step guides and official documentation. It has a complete and updated YouTube channel. Support is offered by email. For SMEs with little technical experience, it’s advisable to establish an internal workflow: who uploads references, who adjusts meshes/textures, who validates quality; to maximize ROI and avoid bottlenecks.

Ease of Use / UX

The web interface is simple and the conversion process is straightforward, but the final result requires experience in 3D editing (topology, UVs, materials) to achieve presentation quality. Good news for SMEs: no programming needed to operate Kaedim, which lowers the entry barrier and allows involving artistic profiles from day one.

Kaedim Review from $150/mo
Visit Site

Pricing and Plans

Kaedim uses a credits system that is consumed at each stage of the 3D process (modeling, optimization, UVs, texturing, rigging, etc.).

Credits don’t expire and can be purchased under the pay-as-you-go model or combined with subscription plans.

The most recent plans are organized as follows:

  • Free: free access for individual use, oriented to organizing workflows and uploading 2D references.
  • Basic: designed for small teams; adds collaboration, task assignment and reviews.
  • Business: adds advanced permissions, custom properties.
  • Enterprise: custom solution with premium integrations (Unity, Unreal, Maya, Blender, etc.), enterprise security and priority support.

Currently there’s no extended free trial for paid features; the free account remains for personal use and exploration of the 2D→3D workflow.

Kaedim Review from $150/mo
Visit Site

Case Study

An SME design and visualization firm receives frequent requests for 3D furniture and piece models from client 2D renders. With Kaedim, it converts references into initial meshes in minutes, standardizes basic textures and accelerates concept approval. The team then dedicates “expensive” time to final polishing (details, PBR materials, lighting) and variants (colors/finishes). Result: shorter response times, more iterations approved in fewer meetings and better utilization of senior hours.

Kaedim vs Alternatives

Kaedim accelerates 2D→3D assets (props, furniture) for DCC/BIM pipelines; Hypar automates generative design of buildings/spaces. For SMEs, Kaedim is better as a model factory; Hypar, as an engine for layouts and architectural rules.

Luma AI creates 3D from text/photos (NeRF/meshes) with focus on capture and generation; Kaedim prioritizes mesh control from 2D references and “engine-ready” output. Luma streamlines “look & feel”; Kaedim favors subsequent editing in DCC.

Frequently Asked Questions

Does Kaedim offer a free version or trial? 

Yes. There’s a limited free version to organize personal creations and upload references. Advanced features and collaboration remain for paid plans or enterprise solutions.

What file formats does Kaedim support? 

FBX, OBJ, GLB/GLTF, USD and MTL for meshes; PNG or TGA for textures. Delivers engine-ready assets and supports exports to main 3D pipelines.

Does Kaedim use artificial intelligence? 

Yes. It employs AI for model and texture generation, as well as workflow management and production planning support.

Do I need to know how to program to use Kaedim? 

No. Main functions and asset creation are designed for artists and teams with intuitive interfaces; no code required.

What industries does it serve besides video games? 

Although it became popular in gaming, it’s also useful for architectural visualization, industrial design and prototyping, where accelerating the 2D to 3D step provides immediate value.